Since C64 belongs to Gen 3 in timeline and tech, some examples of where getting to know stock hardware gets you:
1982, one of "launch" titles, Fort Apocalypse:
1983 (year Famicom and SG1000 launched in Japan), Blue Max:
1987, halfway into "gen" (along with year that Amiga 500 launched), Great Giana Sisters:
and 1988, sidescroll shooter, Armalyte
1993, end of C64 (in '94 C64 was stopped being produced), game that is considered pinnacle of what was possible on stock C64, Mayhem in the Monsterland:
2017, retro-coder enthusiast C64 project, Sam's Journey, which is borderline magic for all of us who had C64 back in 80s:







