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The Fury said:
Alan Wake, Last Campfire, Balatro, Space Marine 2, Hades 2, Little to the Left. Bookwalker. HZD, Shadow of War. Black Ops!!

Few days later, Final Fantasy 16 done. FF16. I died twice, once to bombs because I just stood by them for some reason and to one hunt as didn't know what I was doing, else barely even struggled with the game. Guess I should have chosen hard. Dodge dodge dodge, stagger them and then spam abilities = win, same every fight.

It's really sad to me that of what FF has become, this was for all intents a very pretty but extremely generic game. It was while playing it, that I realised why I dislike modern FF games (outside of the lack of ATB that is and their open world terrible quests thing). Basically all cool big things, the flashy things the heroes do? We don't do anymore. The main character does. FF13, some parts of 15, definitely FF7Rs and 16 the worst of the lot. Like with older FFs, I choose to attack, I cast summons etc sure but big flash things happening in like sequences not battles and generally didn't involve the main character flying about or doing mad things we can't do with them in games.

FF16, go into battles, spam abilities, get to kaiju anime fights, which are a lot of basically scripted sequences and quick time events, my level? Didn't really matter as Clive was the chosen one anyway and there was a literal a energy beam battle sequence near the end like Dragon Ball. I did none of it. Then I get into the fight and it's my dude hitting the bad guy with a sword. Cloud does similar in FF7Remake, in the final fight he is literally cutting buildings and trains in half during cut scenes then we wailing on the bad guy doing like 50 damage per hit for 15 minutes. The cool flashy stuff isn't us.

Ah well, on to something less intents next I think but not sure what.



Hmm, pie.