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The second part of the gaming news:

Darkest Dungeon—the original—is getting surprise DLC in August
https://www.pcgamer.com/games/rpg/darkest-dungeon-the-original-is-getting-surprise-dlc-in-august/
More than 10 years after it launched, and six years after its last DLC, Darkest Dungeon—the original—is getting more. The Fire's Edge, revealed today by Red Hook Studios, brings two new and possibly familiar hero classes to the game, along with new Trinket mechanics and three new districts in the hamlet.

Splitgate studio 1047 Games is laying off more people just a month after releasing its latest game
https://www.pcgamer.com/games/fps/splitgate-studio-1047-games-is-laying-off-more-people-just-a-month-after-releasing-its-latest-game/
A little less than a month after the release of its Titanfall-inspired shooter Empulse, developer 1047 Games has reportedly laid off more employees. While the studio hasn't made a formal announcement of the cuts, multiple employees on LinkedIn (via Game Developer) have said they've been let go in what one described as "the third wave of studio layoffs."

A new friendslop game is already Steam's 12th-most wishlisted game a mere week after it was announced
https://www.pcgamer.com/games/action/a-new-friendslop-game-is-already-steams-12th-most-wishlisted-game-a-mere-week-after-it-was-announced/
About once a week I head on over Steam to peek at the most wishlisted games because I want to know: what are PC gamers looking forward to most? Are there any highly anticipated games on the brink of release? And is anything new blowing up
This week I definitely spotted something new: Dear Passengers, a co-op game about running "the world's worst airline" with your friends, is now seated comfortably at number 12 on Steam's top wishlists. That's impressive because the chaotic friendslop game was only announced a week ago. Here's the trailer if you missed it.

Arc Raiders' matchmaking optimisation is live as Embark warns players they may experience longer queues than usual 'since it's now working harder'
https://www.pcgamer.com/games/third-person-shooter/arc-raiders-matchmaking-optimisation-is-live-as-embark-warns-players-they-may-experience-longer-queues-than-usual-since-its-now-working-harder/
The biggest thing to happen in Arc Raiders recently (if you don't count the Expedition near miss) was Embark's decision to rework the matchmaking to be more attuned to players' actions in solo, duo, and trio queues. The only problem with having better matchmaking is having to wait a bit longer in queue for the game to actually fulfil this promise.
"Starting today, we'll be testing adjustments to our matchmaking algorithm aimed at improving the quality of your matches," a dev explains in an official blog post. "One thing to note: the algorithm may take a little longer to find a match, since it's now working harder to find you a better one."

The Elder Scrolls Online is already feeling the impact of Xbox's layoffs, ironically hurting the cash shop
https://www.pcgamer.com/games/mmo/the-elder-scrolls-online-is-already-feeling-the-impact-of-xboxs-layoffs-ironically-hurting-the-cash-shop/
Earlier this month, Microsoft gutted The Elder Scrolls Online, with 379 staff across ZeniMax gone. And this is the second time it's happened in two years. As Harvey and I put it a few weeks ago, ESO's developers deserved better. The developer, now claiming to be the same size it was 10 years ago (similar to id Software), has just debuted ESO's new seasonal structure but will have to continue carving that path with reduced capabilities.
Mere weeks after these layoffs, and we're already seeing their effects. Community manager Kevin Gbolie posted an update on the ESO forums outlining updates to the Crown Store, the game's premium cash shop.

Star Wars Zero Company is going all in on Clone customisation, but my favourite armour is restricted to the Deluxe Edition
https://www.pcgamer.com/games/rpg/star-wars-zero-company-is-going-all-in-on-clone-customisation-but-my-favourite-armour-is-restricted-to-the-deluxe-edition/
While it's one of the biggest games this year, new details on Star Wars Zero Company have been few and far between, even after the gameplay trailer at the start of June. That changed yesterday when developer Bit Reactor hosted a Discord Q&A answering the community's questions on everything from the game's length to permadeath.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.