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twintail said:
G2ThaUNiT said:

Part of me wonders if Sony is intentionally scaling back physical production already to help skew physical sales numbers to help justify the bandaid pull. Market analysts like Piscatella can only get numbers provided sold by retailers. Requiem was somehow sold out of physical copies in the US, and I'm like....how???? Expedition 33, a lot more understandable how often it was sold out due to a smaller publisher not knowing what demand would be like, but Capcom??? Surely they would be aware.

Complete conspiracy theory kind of thinking on my part, but it makes you wonder, considering physical games still do sell. Especially for Sony's first-party games in particular. Could also be possible that third-party publishers just aren't ordering as many physical copies as well.

How would they get away with intentionally scaling back physical production for major publishers? Would the likes of Capcom and Activision really just accept less physical software if they believed it would sell?

Well that's the thing that I was also wondering. There haven't been any major publishers publicly outcrying about the decision. It's just been indie publishers and indie devs that have voiced concern. Don't know if it's out of fear of damaging their relationship with Sony or they were provided information beforehand and went along with it as major publishers also stand to make more money for each digital game they sell.

Just an out-of-left-field situation that makes one wonder whether chess pieces were moving that led to this.



You called down the thunder, now reap the whirlwind