twintail said:
Whether digital only games and limited physical media was included as an underlying reason for the statement is impossible to know, right? This is very much you reading more into the statement than was actually presented. All Sony said was that there was a general preference for digital over physical discs, a general preference which you appear to prove by trying to 'but this is different' Capcom's high digital to physical ratio. You seem to think that Sony's financials are the only data Sony has to make this decision, which is quite absurd. If you really think Sony is lying about there being a preference for digital media, then where's the most up-to-date data to support this? |
Sony's 2025 financials statement literally says that it includes all game sales. Not that hard to realize they are counting digital-only and limited release titles.
Sony, like Microsoft will only release data that makes them look good. At least for now. MS constantly said that Gamepass was profitable. But now Sharma has said that they lost 64 cents for every dollar invested during their aquisition spree. This is after 7 years of claiming that Gamepass was profitable mind you. Corporations stretch the truth all the time in order to tell whatever narrative they want. z
Another example of how corporations can stretch the truth: MS renamed XBoxLive to GamepassCore. This is so they can claim that there are more Game Pass users than there are. People subbing to basic XBL for Online and people subbing to Gamepass are two different things. But MS wants to treat them as the same thing because it looks better on a spreadsheet. Sony is doing the same thing when it comes to digital vs physical preferences for consumers.
Last edited by Cerebralbore101 - on 09 July 2026






