shikamaru317 said:
Somebody had bad info there, the person who said half at id were gone. id did not have just 190 devs with 95 fired, LinkedIn says 350 people list their current employer as id Software, down from 354 yesterday when I looked, meaning most of the 95 fired haven't updated their LinkedIn yet, which means they should still have 250 or so after the firings. That should be enough for independent AAA development still, Xbox did list Doom and Quake among the IP's they would be focusing on afterall. I think they were mainly going after the overbloated middle management within the studios themselves, the id tech engine team since they want to move to UE5 I'm sure, and any lead and senior devs responsible for the medieval setting of Doom: The Dark Ages, which greatly underperformed compared to Doom Eternal. |
Their LinkedIn lists 51-200 employees.

You called down the thunder, now reap the whirlwind







