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Kyuu said:
Hardstuck-Platinum said:

I didn't miss that part. I just don't believe in generations being an arbitrary time limit that ends when a new console is launched. 

If the PS5 is MORE powerful than the PS6 handheld (which we are certain it is because the power saving mode is just a compatibility layer for PS6P) then it's not backwards compatible is it? Backwards compatible is when new hardware runs games from weaker older hardware. The PS5 will probably run all games even better than PS6P does. Doesn't fit the definition of backwards compatibility. 

The PS6P will be more powerful than PS5 for new games. It (unless downgraded) will have more RAM, more advanced technology, and much better ML and RT hardware. For unpatched existing games, it'll be weaker than PS5. For furure games, it may be notably better.

Also, "power" alone doesn't decide support. The Switch 1 was a lot weaker than PS4 and yet several games available on Switch and PS5 skipped the PS4. And if Sony mandates the handheld as a PS6, developers will be forced to either support it or skip it together with the home console. Microsoft and Sony didn't allow developers to support PS4 Pro, PS5 Pro, One X, and Series X without also supporting the base system. This is why not a single game exists that is crossgen with only PS4 Pro or One X

You think a 10W handheld can outperform a 220W PS5? It might get close in terms of image quality but that's only because it will have PSSR and PS5 doesn't. We already know it won't outperform it because we know the power save mode is just a secret compatibility layer for the handheld system, and PS5 is significantly less performant in power save mode. 

I know power alone doesn't decide support. Didn't mean for it to sound like that. I think that whole last paragraph paragraph doesn't really apply because I'm pretty certain that next gen the PS5 will still be main target platform throughout the entire gen. Sony had an incentive to stop PS4 support because it had bottlenecks like Slow HDD and terrible CPU. PS5 has no bottlenecks. The new Playstations will just be additions to the PS5. They'll take the PS5 version and scale it down for the PS6P and scale it up for the PS6 professional or whatever it'll be called.