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Let’s check today’s gaming news:

SALES/PLAYER COUNTS & DEALS

Based on Meccha Chameleon's incredibly short 2-month dev cycle, its creators have already earned $1 million per day of work
https://www.pcgamer.com/games/sports/based-on-meccha-chameleons-incredibly-short-2-month-dev-cycle-its-creators-have-already-earned-usd1-million-per-day-of-work/
Sometimes I think I understand the scale of a viral indie sensation like Vampire Survivors or Peak taking Steam by storm, selling millions of copies in a matter of days or weeks. Then I look at the numbers from another angle and it hits me all over again: Jesus, that is a lot of money.
This latest mind boggle comes courtesy of Meccha Chameleon, which, as we reported over the weekend, has sold more than 10 million copies in the three weeks since its launch on June 9. That's a whole hell of a lot for a game developed by two Japanese indie creators, but becomes borderline incomprehensible when you learn how fast the game came together. According to an interview with Japanese publication GameWith, Meccha Chameleon was developed in just two months.
>> The article follows from there attempting to reach thar $1 milion per day figure.

Fanatical has these deals:

SOFTWARE & DRIVERS

INTEL Arc Graphics 32.0.101.8860 driver
https://videocardz.com/driver/intel-arc-graphics-32-0-101-8860

HIGHLIGHTS
Added support for Intel Arc G3 Extreme Processors

FIXED ISSUES
Intel Core Ultra Series 3 with built-in Intel Arc GPUs:

  • Apex Legends (DX12) may exhibit flashing corruption on certain maps during gameplay.
  • Indiana Jones and the Great Circle (DX12) may experience a crash when path tracing is enabled.
  • Euro Truck Simulator 2 (OGL) may exhibit flickering corruption during gameplay.
  • Battlefield 6 (DX12) may experience an application crash when changing graphics presets.

Intel Arc B-Series Graphics Products:

  • Apex Legends (DX12) may exhibit flashing corruption on certain maps during gameplay.
  • Indiana Jones and the Great Circle (DX12) may experience a crash when path tracing is enabled.
  • Street Fighter 6 (DX12) may experience an intermittent application crash.
  • Euro Truck Simulator 2 (OGL) may exhibit flickering corruption during gameplay.

Intel Arc A-Series Graphics Products:

  • Apex Legends (DX12) may exhibit flashing corruption on certain maps during gameplay.
  • Indiana Jones and the Great Circle (DX12) may experience a crash when path tracing is enabled.
  • Euro Truck Simulator 2 (OGL) may exhibit flickering corruption during gameplay.

Intel Core Ultra Series 1 with built-in Intel Arc GPUs:

  • Apex Legends (DX12) may exhibit flashing corruption on certain maps during gameplay.
  • Indiana Jones and the Great Circle (DX12) may experience a crash when path tracing is enabled.

Intel Core Ultra Series 2 with built-in Intel Arc GPUs:

  • Apex Legends (DX12) may exhibit flashing corruption on certain maps during gameplay.
  • Indiana Jones and the Great Circle (DX12) may experience a crash when path tracing is enabled

Open source game engine Godot will no longer accept AI-authored code contributions: 'We can't trust heavy users of AI to understand their code enough to fix it'
https://www.pcgamer.com/gaming-industry/open-source-game-engine-godot-will-no-longer-accept-ai-authored-code-contributions-we-cant-trust-heavy-users-of-ai-to-understand-their-code-enough-to-fix-it/
Godot has been suffering from a slop problem. In February, the maintainers of the open source game engine, which powers games like Slay the Spire 2 and The Case of the Golden Idol, said they were deliberating how to address a rising tide of AI slop pull requests, which had become "increasingly draining and demoralizing" for the project's code reviewers.
Today, after months of discussion, the Godot Foundation and its maintainers are drawing a line in the sand. In a blog post, the Foundation announced that Godot's guidelines for contributors will soon be amended to forbid AI-authored code, pull requests submitted by AI agents, and AI-generated text in human-to-human communication.
"It is time for us to recognize that these problems aren’t going away and therefore we need to take steps to reduce the burden on maintainers while ensuring we still have a pipeline to mentor new contributors to become future maintainers," the Godot Foundation said.

MODS, EMULATORS & FAN PROJECTS

The Witcher 3 Online Version 4.0 Released & Detailed
https://www.dsogaming.com/mods/the-witcher-3-online-version-4-0-released-detailed/
Modder ‘rejuvenate’ has released Version 4.0 for the amazing multiplayer online mod for The Witcher 3: Wild Hunt, Witcher Online. So, let’s see what this new update brings to the table.
Version 4.0 has two new big features. These are the new Party System and Cutscene Synchronization. Players can now join a party with other players to synchronize time, weather, and cutscene dialog choices. They can also view players in their party on the HUD. Dialogue choices the party leader chooses are selected for all players in the party. This will help players complete quests more easily together.
Alongside these two new features, Version 4.0 adds proper localization to every string used in the mod for better translation support. It also adds dyed armor color sync.
Furthermore, the new update resolves a rare issue that could prevent the mod from working correctly when many other mods are installed. The update also fixes a bug that could send players outside the map if a cutscene started while they were riding another player. Finally, it fixes a render synchronization issue that could occur when a player was not holding a sword.
>> The article has no media.

GAMING NEWS

Official PC Requirements for NCSoft’s MMO tactical shooter, Cinder City
https://www.dsogaming.com/news/official-pc-requirements-for-ncsofts-mmo-tactical-shooter-cinder-city/
NCSoft has revealed the official PC system requirements for its MMO tactical shooter, Cinder City. Moreover, the team released a new Developer Video Preview featuring gameplay footage from the current development build.
>> It asks for a minimum of 32GB of RAM, 64GB recommended. The other parts are less crazy.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.