By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Hard to say since I grew out / bored of most of the series I used to like back then. I liked the simplicity, grid controls, manageable nr of units. Showing the latest civilization or sim city would be a deterrent lol. While showing GT7 in VR would leave me disinterested in settling for Grand Prix Circuit.

Also what do you define as show? Take a look or here's the game enjoy it fully. Showing modern games to untrained eyes is just very confusing. It takes a while to pick up on the controls and game language. You're showing someone used to a d-pad plus jump/fire button and games designed with minimal background (non gaming) elements, games that use 14 distinct buttons, 2 analog triggers, 2 analog sticks and still need radial wheels and other mechanisms to put even more functions on the controller. VR would be more intuitive to show but 'showing' the highly exciting stuff mostly leads to initial nausea and you have the same problem, not knowing the buttons. 

I would show Synthriders in VR for all those reasons. It's amazing to play, simple controls, you're static little risk of nausea and the experience levels are as good as Rez Area X in VR. (but without the disorientation) Heck video games hardly had sound effects when I grew up.

If you could sit down with your child self and teach him to play it would be TotK for sure. Get my younger self to play that before BotW, entire map still unknown! Just casually drop a Switch 2 off with TotK remastered :)