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bouzane said:
In 1998 we got Starcraft, Unreal, Half-Life, Fallout 2, Grim Fandango, Starsiege: Tribes, Thief: The Dark Project, Metal Gear Solid, Panzer Dragoon Saga, Radiant Silvergun, Legend of Zelda: Ocarina of Time and many others. I don't think I've seen that many quality releases in a single year at any point this console generation or even the last console generation. I think that hardcore gaming is in a decline because almost all of the best games released now-a-days are merely uninspired sequels.

 

2004  saw the release of Half-Life 2, Grand Theft Auto: San Andreas, Halo 2, Unreal Tournament 2004, Tom Clancy's Splinter Cell Pandora Tomorow, Metroid Prime 2: Echoes, World of Warcraft, Metal Gear Solid 3, Far Cry, Doom 3 and many more games ...

Every few years (typically a middle year in a console generation) there seems to be a clustering effect where enough good games are delayed from previous years, and the good games expected for that year are released on schedule, and the year seems like an amazing celebration of gaming. Every time it happens it seems a little smaller and less special than the time before it partially because gamers are getting spoiled by the high quality of most games, and partially because these games seem to be spread over more and more platforms (If there were 4 amazing exclusives released for the PC, XBox 360, PS3, PSP, Wii and Nintendo DS this year how may would the typical gamer have access to?).