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DekutheEvilClown said:
Ashadelo said:

Like them or hate them, some of these AAA developers need to learn a thing or two from Nintendo and how they budget their games. I can only imagine the amount of money that is wasted on games like this. To many American companies burn millions of dollars because their spending is not managed well.

I really love the Gears series, played and beat 1-5, and I am in no way a Nintendo fan (never owned a NS1 and no plan on buying a NS2) but one thing they do extremely well is manage their money well. Hearing that really is frustrating because if they game does not sell extremely well, it will impact the franchise in a bad way. From the videos that I saw, there is no reason this game needs to have a budget of $400 million (if its true)

The reason Japanese games are cheaper is because people get paid less. Is that really something to celebrate? Obviously there needs to be a balance, and maybe $1m wrap parties are not it, but people getting paid a lot on projects like Spider-man seem like a great thing. Aren't we always complaining about how much inequality is in the world and that not enough of profits to back to the workers.

Or should we celebrate companies like Capcom and Fromsoft paying new graduates at entry level less than the minimum wage in a country like the UK(yes you'd actually get paid more working at McDonalds in the UK straight from school than working as a graduate at Capcom)

Or give more reasons for microtransactions, dlc, loot boxes, skins stores, incomplete games at launch and excuses to fire devs because budget was not hit. 



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