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There are certainly some areas of modern game development that don’t seem to make sense to me. For example, Avowed(which is a relatively small production) had 2 narrative leads, 12 people credited for Narrative and 6 additional narrative. One person can write War & Peace but it takes 20 people over 5-6 years to write Avowed? Surely a lot of these people were just getting in each others way, and having conflicting ideas.