DekutheEvilClown said:
The reason Japanese games are cheaper is because people get paid less. Is that really something to celebrate? Obviously there needs to be a balance, and maybe $1m wrap parties are not it, but people getting paid a lot on projects like Spider-man seem like a great thing. Aren't we always complaining about how much inequality is in the world and that not enough of profits to back to the workers. Or should we celebrate companies like Capcom and Fromsoft paying new graduates at entry level less than the minimum wage in a country like the UK(yes you'd actually get paid more working at McDonalds in the UK straight from school than working as a graduate at Capcom) |
He was talking about Nintendo games, not japanese made games.
And while it may be true that japanese developers are paid less than american ones (who are probably the most expensive in the world, by salaries)....
what I think he means is the scope of nintendo games.
Nitnendo often don't do voices for characters (or limited if they do), they have text instead (followed by talking sounds that are used for all regions in the world). they barely have story lines that need writers or authors to think up / write (they stick with simple plots), they don't have mo-cap and famous actors performing that need to be paid, they don't license expensive music ect ect ect. Even graphically and such, nintendo just values other things, and knows what it needs for games to be fun and sell. Their thing isn't to sell you a action-movie turned game, with super realistic graphics that is a shooter.
Btw look at Capcom, they make fantastic games. I can't help but think part of it is also the mentality of these devs.
Western developers waste money on the silliest of things (ei. consultants like sweet baby inc and such).







