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Bizwas said:
Kyuu said:

Gears E-Day's budget is reportedly $400 million+ and some people are claiming it's "normal" for a modern AAA game lmao.

Are there estimates how much the work on the now scrapped PS5 version cost?

Porting is a relatively cheap process. The development of a PS5 version won't have cost them too much, probably under $10m. It's more the lost sales from not relasing it that will cost them $100m+.

Porting Ratchet Rift Apart to PC cost only $2.6m.

Really have to question what they're throwing away that $100m+ for when their console sales are in the toilet and they don't even have the parts to manufacture them.

Last edited by Zippy6 - on 13 June 2026