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curl-6 said:

Call of Duty Black Ops Cold War cost $700 million all the way back in 2020.

Battlefield 6 reportedly cost "well north" of $400 million last year.

Back in 2023, Spiderman 2 cost $315 million.

These kind of insane budgets have sadly become commonplace, and it's not sustainable.

These games can partly justify their high budgets by their huge sales potential. Gears isn't that big. I haven't done the maths but it will need to sell around 9 million copies at full price to turn profit.

The average AAA game doesn't cost this much. Ghost of Yotei cost just $60 million (maybe a $100~ with marketing) and will probably sell a lot more on PS5 alone than E-Day on all platforms. Yotei will likely hold its price much better as well.

E-Day looks amazing though. So good luck to the team.