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PotentHerbs said:

Another Destiny game that is more like a traditional FPS with a story mode, multiplayer mode, with PVE and PVP elements could still do massive numbers. It doesn't have to be a live service game with constant updates lol.

It's certainly one way for Bungie to keep the budget in check.

That's the closest we'll get to a proper return of the Halo 3 glory days!

To think, Bungie made that game with only like 110 employees total. They can do it! Having the game be a live service at the start of development would need a massive amount of people, but a focused standard style game doesn't. Can have a smaller team working on that as well.

That seems to be the only way out for Bungie. The return of smaller yet focused non-live service projects. Destiny isn't gonna be making any money here in the near future when this final push dies down. Marathon somehow cost Bungie $250 million to make and still isn't close to breaking even on just developmental costs. A smaller budget release can help breathe some new life, and creativity, into the studio. 



You called down the thunder, now reap the whirlwind