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And the third part:

Peak's success helped Aggro Crab commit to co-op, says studio head: 'We thought we were a character action studio'
https://www.pcgamer.com/games/adventure/peaks-success-helped-aggro-crab-commit-to-co-op-says-studio-head-we-thought-we-were-a-character-action-studio/

Before Dishonored, Arkane was tapped to make Thief 4, and my heart weeps for what might have been: 'We had an amazing pitch for Thief'
https://www.pcgamer.com/games/action/before-dishonored-arkane-was-tapped-to-make-thief-4-and-my-heart-weeps-for-what-might-have-been-we-had-an-amazing-pitch-for-thief/

League of Legends won't be following the trend of having tons of collaboration skins: 'The second you do [it], the tone of your game completely changes'
https://www.pcgamer.com/games/moba/league-of-legends-wont-be-following-the-trend-of-having-tons-of-collaboration-skins-the-second-you-do-it-the-tone-of-your-game-completely-changes/

'People want MMOs', says veteran designer Jack Emmert, it's the publishers chasing WoW-level scope that are the problem
https://www.pcgamer.com/games/mmo/people-want-mmos-says-veteran-designer-jack-emmert-its-the-publishers-chasing-wow-level-scope-that-are-the-problem/
>> That veteran is Jack Emmert, that also said “MMOs don't need 'to be 200 hours of unique content' at launch” (link).

No, says Take-Two CEO Strauss Zelnick, of course Red Dead Online isn't a missed opportunity, the game sold 85 million copies
https://www.pcgamer.com/games/action/no-says-take-two-ceo-strauss-zelnick-of-course-red-dead-online-isnt-a-missed-opportunity-the-game-sold-85-million-copies/



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.