The most important aspects of it for me are:
1-The fix of the damned stutters. They were present in UE4 and remained in UE5. Will they finally do something about it or will we keep calling it Stutter Engine?
2-A bigger focus on native rendering. UE5 was designed with upscaling in mind and that had an effect in how poorly the games performed when trying to run them at native resoltions.
And, just to be clear, I expect none of them to be fixed.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.







