Part two of the gaming news:
Singleplayer simulated MMO Erenshor is getting raids this summer
https://www.pcgamer.com/games/rpg/singleplayer-simulated-mmo-erenshor-is-getting-raids-this-summer-and-im-praying-its-simplayers-are-capable-of-messy-dkp-drama/
Last year, solo developer Brian—operating as developer Burgee Media—released Erenshor in early access on Steam to offer the MMO experience he was denied in his EverQuest years by a shoddy internet connection that made group play impossible. It's a fully simulated, singleplayer MMORPG, with dozens of quests, zones, and computer-controlled "simplayers" who'll group up, join guilds, and hunt their own loot.
It's been a successful experiment: At time of writing, Erenshor boasts an impressive 94% positive review rating. And later this year, it'll be adding new endgame challenges for both its real and simulated players: Erenshor's getting raids.
Former NetEase exec's new investment group is funding Star Wars: Fate of the Old Republic because 'everyone wins' if you 'give the best creator the opportunity to work on a dream project'
https://www.pcgamer.com/gaming-industry/former-netease-execs-new-investment-group-is-funding-star-wars-fate-of-the-old-republic-because-everyone-wins-if-you-give-the-best-creator-the-opportunity-to-work-on-a-dream-project/
One of the bigger showings at The Game Awards 2025 was the surprise reveal of Star Wars: Fate of the Old Republic, a successor to the beloved Knights of the Old Republic series being developed under the leadership of original KotOR director Casey Hudson at a new studio staffed with other BioWare veterans.
A year after the project's announcement, we now know how Arcanaut Studios is paying the bills. Bloomberg reports that Fate of the Old Republic is being funded by investment from GreaterThan Group, a new holding company launched by former NetEase president of global investments and partnerships, Simon Zhu.
One of the best rated games on Steam this week is an action platformer where you can parry a giant industrial digger with a chainsaw
https://www.pcgamer.com/games/action/one-of-the-best-rated-games-on-steam-this-week-is-an-action-platformer-where-you-can-parry-a-giant-industrial-digger-with-a-chainsaw/
If there's one thing I know about human nature, it's that we have a universal affection for a giant, derelict megastructure. Who among us, when presented a hauntingly massive brutalist shape, isn't possessed by a profound, inchoate yearning to clamber all over it like a sort of reverent bug?
Fulfilling that fundamental drive is the basis of Motorslice, an action platformer that released on Steam last week and earned a very warm reception. It also, coincidentally, fulfills the other fundamental human drive, which is the urge to carve into giant hostile machinery with a chainsaw.
Gang of Dragon studio website disappears without notice as NetEase funding dries up
https://www.pcgamer.com/gaming-industry/gang-of-dragon-studio-website-disappears-without-notice-as-netease-funding-dries-up/
Remember in April, when the Nagoshi Studio YouTube channel disappeared without explanation? Panic ensued—or, at least, mild concern was felt by Yakuza aficionados—because just a month prior to that, NetEase pulled its funding for the studio, leading to the immediate assumption that Gang of Dragon was cooked just a few months after it was revealed. But then the channel just as suddenly reappeared—literally within hours—and sighs of relief were heaved.
Now, though, the situation appears to have gotten significantly worse. The YouTube channel is still there—entirely bereft of content, but extant—but as noticed by Shacknews, the Nagoshi Studio website itself, which the https://www.nagoshistudio.com/">Wayback Machine indicates was alive and kicking as recently as April 24, is gone.
Bioshock lead's fears about Judas were banished by Baldur's Gate 3 gibbing a main character on his second playthrough: 'He was gone'
https://www.pcgamer.com/games/rpg/bioshock-leads-fears-about-judas-were-banished-by-baldurs-gate-3-gibbing-a-main-character-on-his-second-playthrough-he-was-gone/
Judas, the next game from Bioshock lead Ken Levine, is going to have a lot of branching content in it—if you've been following along with its development, you've probably heard the phrase "narrative legos" more times than you can count on one infusion-enhanced hand.
(...)
Levine, in a recent interview with IGN, says he's fully relinquished the creative desire to make sure players see every little thing in their video game thanks to Baldur's Gate 3: "playing Baldur's Gate, I really understood the power of that. I played a second playthrough, and like one of the main characters got killed very early.
>> Levine also said that the Steam Machine shows we're hitting 'diminishing returns' with bleeding-edge graphics tech (link).
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.







