Zkuq said:
To be fair, those aren't exactly steep minimum requirements by today's standards. That said, the other requirements seem kind of steep considering how the game is looking, so it's probably not too well optimized either... And it's a LEGO game - how powerful hardware can it even take to make a LEGO game look decent? Doesn't seem like ideal design either because of that. Some corners must've been cut. |
Well, UE5 unoptimized, as per usual it seems. Though, any engine can be unoptimized...this is more about audacity to put 30fps with frame gen enabled (so 15fps "upframed" (?) to 30fps) in the first place.







