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These are the Tuesday gaming news:

SALES/PLAYER COUNTS & DEALS

Steam’s Top 10

(Click here for the Top 100)

Steam has the following deals:

Fanatical has the BYO Fantasy Worlds Bundle, with 16 titles to choose from for your 2+, 3+ or 7+ game bundles. It will last 34 days: https://www.fanatical.com/en/pick-and-mix/build-your-own-fantasy-worlds-bundle

SOFTWARE & DRIVERS

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MODS, EMULATORS & FAN PROJECTS

New Teaser for Demo 3 of Sonic Adventure 2 Unreal Engine 5 Fan Remake
https://www.dsogaming.com/videotrailer-news/new-teaser-for-demo-3-of-sonic-adventure-2-unreal-engine-5-fan-remake/
JeliLiam has shared a new teaser trailer for the upcoming Demo 3 of his amazing Sonic Adventure 2 remake in Unreal Engine 5. In this teaser, we get to see the iconic Faker scene, recreated for Sonic Adventure 2 Redux as a 3D animatic.
For those unaware, Sonic Adventure 2 Redux is a ground-up reimagining of the 2001 classic Sonic game in UE5. The remake takes advantage of the Azure Framework to overhaul the game’s physics. Moreover, players can expect tweaks and QoL improvements to the camera, controls, and UI.
Players can take advantage of the terrain by building momentum to reach incredible speeds. They will be able to bounce off platforms to reach higher ground with the bounce bracelet. They will also be able to send themselves flying using the iconic spindash.
Demo 3 will include three levels and two new battles. The new levels are the Pyramid Cave, Sky Rail, and Pumpkin Hill. The two battles are against Egg Golem and Hot Shot. The demo will also have these new animatic-style cutscenes before and after select stages. Plus, it will bring several improvements.
>> The teaser is shorter than 1 minute long.

Super ZSNES Released With Enhancements for Select Games
https://www.dsogaming.com/news/super-zsnes-released-with-enhancements-for-select-games/
The two original developers of ZSNES have just released a brand new version of it, called Super ZSNES. Super ZSNES has been rewritten completely from scratch and aims to become the best emulator for SNES. However, the duo will have to do a lot of work because, right now, Super ZSNES is nowhere close to Retroarch, BSNES, or Snes9x.
Super ZSNES promises to offer a far more accurate CPU and Audio cores than the original ZSNES. It will use a GPU-powered PPU core to allow for hi-res Mode 7 and special per-game enhancement features. Moreover, it will have the classic UI with falling snow, modernized with higher definition and improved UX.
Now, one of the biggest features of this emulator is the Super Enhancement Engine. Super ZSNES promises to use an internal drawing program. This will make sure that the higher resolution details can be manually drawn to look nice and crisp. It can also add some nice details to the backgrounds to give them a higher resolution look.
Furthermore, it will offer a cool overclocking option. Games that suffered from slowdowns, will be overclocked to avoid them. This could be a game-changer, especially in games like Doom or Starfox.
The bad news is that only a few games currently support the Super Enhancement Engine. Right now, Doom and Starfox are not among them. Not only that, but some games are not working at all with Super ZSNES.
One of my favourite SNES games is Jurassic Park. So, I fired it up, and after its initial intro, the game screen remained black. The emulator does not display any visuals, and there is no music. Jurassic Park works with most other SNES emulators. So, that’s a big bummer for me.
It’s funny because Jurassic Park would greatly benefit from the overclocking features of Super ZSNES. The game ran with 10-15FPS on the real console. So, having this game running perfectly smoothly would be a great showcase.
I then tried Donkey Kong Country. The emulator was able to load and play that game fine. However, it looked really ugly. And the reason for this is the lack of any retro CRT or scanline filters. As such, all SNES games feel quite ugly on high-res PC monitors. Again, the best option right now is Retroarch with BSNES for the SNES core. With that, you can get some excellent retro CRT/scanline filters.
If you have an HDR PC monitor or TV, I highly recommend using the CyberLab Megatron miniLED 4K HDR Game BFI shaders. These are the best I’ve seen. There are shaders for both arcade and consoles, and their image quality is excellent. They are a must-have for everyone.
>> The article has an over 15 minutes video of the new emulator.

New Morrowind mod not only adds Sekiro parry, it quietly overhauls the RPG's most controversial mechanic
https://www.pcgamer.com/games/the-elder-scrolls/new-morrowind-mod-not-only-adds-sekiro-parry-it-quietly-overhauls-the-rpgs-most-controversial-mechanic/
Look, the Elder Scrolls series has never had great combat, but 2002's Morrowind and the games before it are the worst offenders. A new mod for the OpenMW source port could be just the thing to make the open world clunker sing, though: It adds a Sekiro-style perfect block parry, as well as one of the most cleverly balanced overhauls of Morrowind's controversial percent-chance-to-hit system I've seen.
Author MrArrean describes his mod, N'Garde (nice), as "What if Bethesda had another year or two to let Morrowind cook?" with a goal of "more difficult, but more rewarding melee combat." N'Garde is primarily built around the best kind of parry: A perfect block where, when you hit the timing window, you take no damage and stagger your opponent.
Miss the window? You still get an imperfect block that doesn't ruin your whole day like the sluggish shield swings of Dark Souls.
N'Garde is shockingly modular and lightweight, working with completely unmodded OpenMW and a list of 15 tested mods, including animation replacers. I love how thoughtfully it's been weaved into Morrowind's base systems, too: Your perfect block window and imperfect block efficiency can be improved by leveling the game's block skill, but if you're blocking with a weapon and no shield, your skill with that weapon type (long blades, blunt, etc.) will impact your effectiveness as well.
MrArrean even tweaked parry windows and effectiveness by weapon type: Bigger and heavier weapons are understandably superior to lighter ones, but shields reign supreme over all. N'Garde even plays nice with Morrowind's default (awful) hit chance system, while also offering one of the most inspired alternatives I've seen.
(...)
But as bad as missing melee attacks in Morrowind feels, the game was balanced around this system, and when I've modded it out completely, the game just feels too flat and boring. N'Garde has a completely optional overhaul of this system to introduce "Glancing Blows," a halfway point between misses and full hits
(…)
Magic is the way to go in Morrowind, but I never like being a pure mage in any RPG. So the next time I feel the urge to rock some kind of Orc or Dark Elf Nightblade on the scenic island of Vvardenfell, you best believe I'm taking N'Garde for a spin⁠—even with my increasing aversion to modding Bethesda and Bethesda-adjacent games in such a manner.
>> There is a four minutes video of this mod.

GAMING NEWS

Black Myth: Wukong Denuvo Protection Has Been Cracked
https://www.dsogaming.com/news/black-myth-wukong-denuvo-protection-has-been-cracked/
Black Myth: Wukong is the latest victim of ‘voices38’ as he was able to crack its Denuvo anti-tamper tech. Black Myth: Wukong came out in August 2024. As such, it took almost one and a half years for voices38 to crack it.
Now I know there was a HYPERVISOR Bypass for Black Myth: Wukong. However, I’m not a big fan of those bypasses.

Here are the full patch notes for ARC Raiders Riven Tides Update 1.26.0
https://www.dsogaming.com/patches/here-are-the-full-patch-notes-for-arc-raiders-riven-tides-update-1-26-0/
Embark Studios will release the Riven Tides Update 1.26.0 for ARC Raiders later today and has shared its full patch notes. So, let’s see what this new update brings to the table.
>> The update will make weapons break faster, to help fix the problem of players accumulating too many weapons (link).

The Division Resurgence Released on PC + PC Requirements
https://www.dsogaming.com/news/the-division-resurgence-has-been-released-on-pc-in-early-access/
Ubisoft has just released The Division Resurgence on PC in Early Access. The Division Resurgence is a free‑to‑play looter‑shooter RPG featuring tactical combat, deep progression, and an exclusive canon storyline.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.