Friday gaming news, part two:
Blizzard buffs my fav WoW spec like a vengeful genie—giving me a huge damage boost that's bound to get all my party members killed because they can't see anything
https://www.pcgamer.com/games/world-of-warcraft/blizzards-buffed-my-favorite-wow-spec-in-the-most-monkey-paw-way-it-possibly-could/
World of Warcraft's latest patch has come with… well, let's just say it's not exactly landed well with the playerbase. That's owing to a swarm of nasty bugs that have made it through the net—ranging from genuinely game-breaking to tiny frustrations, but gathering speed into one big mess.
One of the funnier outcomes of Blizzard's difficulty with QA this patch cycle, however, comes from the Outlaw Rogue, and it's either completely unintended, or just an accidental consequence of something that seems cool on paper but in practice, uh, gets people killed.
>> Blizzard has apologized for the bugs (link).
Diablo 4: Lord of Hatred has a special gift for necromancers who want to be surrounded by 28 skeletons and druids who hate being bears
https://www.pcgamer.com/games/rpg/diablo-4-lord-of-hatred-has-a-special-gift-for-necromancers-who-want-to-be-surrounded-by-28-skeletons-and-druids-who-hate-being-bears/
When I first opened the warlock skill tree while reviewing Diablo 4: Lord of Hatred last week, I spent a good 20 minutes just reading through all the different skills and upgrades Blizzard stuffed in there. And that was just one of the new classes in the expansion; the other six have been reworked too.
(...)
Necromancers might be the biggest winners of the expansion: Blizzard has promoted them to undead generals who can command more minions than ever before. Not only can they finally direct their skeletons to attack targets, they can gather up to what looks like 28 of them, all at once, with the right items.
'The exhaustion on screen is 100% real': The solo dev of this 'live-action' survival game spent 40 grueling days alone in the wilderness to create it
https://www.pcgamer.com/games/survival-crafting/the-exhaustion-on-screen-is-100-percent-real-the-solo-dev-of-this-live-action-survival-game-spent-40-grueling-days-alone-in-the-wilderness-to-create-it/
If you've grown a bit weary of survival games where a stick and a rock can automagically be combined to make a tree-felling axe and you can build a comfortable base in a matter of minutes, how about something a bit more authentic?
Wordless Forest is a FMV (Full Motion Video) survival game that could wind up feeling more realistic than most of what you'll find on Steam—because its creator actually went out into the woods for weeks on end to make it. Solo developer Dogus Cagrici both stars in the game and recorded all the footage himself while hiking alone deep in the real wilderness.
Exodus, the sci-fi RPG from former Mass Effect devs, couldn't look more like Mass Effect in the teasers we've been getting this month
https://www.pcgamer.com/games/rpg/exodus-the-sci-fi-rpg-from-former-mass-effect-devs-couldnt-look-more-like-mass-effect-in-the-teasers-weve-been-getting-this-month/
In the month since Archetype Entertainment gave us our first look at its sci-fi RPG Exodus, there's been a drip-feed of teasers showcasing gunfights, the exploration of alien worlds, stealth and a man looking out of his balcony. The main takeaway from these teasers is that, yep, this sure looks like Mass Effect.
Overwatch lends Roadhog players a helping hand, reverting his Chain Hook nerf after just 1 week—I'm as confused as you are
https://www.pcgamer.com/games/fps/overwatch-lends-roadhog-players-a-helping-hand-reverting-his-chain-hook-nerf-after-just-1-week-im-as-confused-as-you-are/
Overwatch's new season kicked off last week, and alongside a new battle pass, hero, and a bunch of skins it came with the regular patch notes full of buffs and nerfs. I actually mentioned how, amid everything, the changes that stood out to me were Sierra's ridiculously strong kit as well as Roadhog's long-awaited nerf which increased the cooldown on his Chain Hook.
(...)
Yesterday's patch notes revealed that Hog's Chain Hook cooldown is back down to just seven seconds. How the hell does this even happen? Well, it's been a particularly rough week for Hog players, with his pick rate dropping and the character suffering on the battlefield.
This indie developer is making Titanfall 3 because EA won't do it, and even in 'pre-pre-pre alpha' it's one of the most fun shooters in years
https://www.pcgamer.com/games/fps/this-indie-developer-is-making-titanfall-3-because-ea-wont-do-it-and-even-in-pre-pre-pre-alpha-its-one-of-the-most-fun-shooters-in-years/
Titanfall is one of my favourite FPS series of all time, and I'll forever be bitter that EA canned it at its peak. It's not Titanfall 2's fault it was sent to the slaughter being released between Battlefield 1 and Call of Duty: Infinite Warfare. Actually, that's EA's fault. That frustration lives on all these years later, and with no hope in sight from EA—or any other AAA studio wanting a piece of the pie—it's been up to indies to give us our dose of mech-infused movement shooter.
Enter ShatterRush, a spiritual successor to Titanfall developed by two-person dev team Tetra Studios over the past year. You can download a pre-alpha build on Steam, which Tetra actually describes more as "pre-pre-pre alpha" when you boot it up. Textures and sound effects are very barebones right now, obviously, but ShatterRush has the sauce.
Final Fantasy 14's patch notes sneak-peek is Square Enix's classic formula of exciting quality-of-life changes and weirdly archaic systems
https://www.pcgamer.com/games/final-fantasy/final-fantasy-14s-patch-notes-sneak-peek-is-square-enixs-classic-formula-of-exciting-quality-of-life-changes-and-weirdly-archaic-systems/
The first Final Fantasy 14 Fan Festival for the MMO's next expansion kicks off today. We should be getting a little glimpse at a trailer, the expansion's name, and more than likely producer Naoki Yoshida's usual mind games with a t-shirt that'll give some sort of hint about one of the new jobs.
But first, we still have a whole other patch for Dawntrail to get to first. Patch 7.5 is set to drop on April 28, and as usual we've been handed some preliminary patch notes to comb through in anticipation.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.







