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Part two of the gaming news:

If you can't get enough Troy Baker in your videogames, here's the good news: he's going to start making them
https://www.pcgamer.com/gaming-industry/if-you-cant-get-enough-troy-baker-in-your-videogames-heres-the-good-news-hes-going-to-start-making-them/
Troy Baker is arguably the most high-profile voice actor in videogames, and undoubtedly one of the most prolific. You can't get away from the dude: he's been Indiana Jones, Joel in The Last of Us, Ocelot in Metal Gear Solid, Bioshock's Booker DeWitt, Uncharted's Sam Drake, and the list goes on and on (and on).
But if you just can't get enough Troy Baker in your videogames, happy days: Baker has announced his intention, via a new interview with Eurogamer, to start making the things himself. Baker says he's inspired by Abubakar Salim, who played Assassin's Creed's Bayek among other game and TV roles, before founding Surgent Studios. Its debut title, Tales of Kenzera: Zau, won a BAFTA and was nominated for a clutch of other awards.

Finally I can download other people's huge honkin' Enshrouded bases and live in them myself
https://www.pcgamer.com/games/survival-crafting/finally-i-can-download-other-peoples-huge-honkin-enshrouded-bases-and-live-in-them-myself/
Survival game Enshrouded has one of the best and most flexible building systems ever, but there's always been one little drawback to crafting a grand castle or carving a cavernous lair: there's never been a great way to share those creations with the Enshrouded community apart from a few screenshots or a walkthrough tour video.
The latest Enshrouded update solves that problem with its new adventure sharing feature. If you've got a creation you're proud of, whether it's a mountaintop stronghold or an entire town you've restored, you can now upload it and let other players visit it. You're not just sending them a castle blueprint, either: you're sharing your entire version of Enshrouded's world.

Horse game klaxon: Palia is adding breedable, rideable horses and they look way more realistic than most MMO mounts
https://www.pcgamer.com/games/mmo/horse-game-klaxon-palia-is-adding-breedable-rideable-horses-and-they-look-way-more-realistic-than-most-mmo-mounts/
I'm not the keeper of the grand "games with horses" spreadsheet but to whoever is: time to add Palia. The next expansion for the life sim MMO is adding one of those features players are always asking for in MMOs: mounts. Specifically: horses. I was expecting the stock-standard mounts implementation—a glorified 'go faster' button—but it sure looks like Palia's put enough thought into its horses to be worth a second glance by the chronically underfed equestrian gamers.

12 years after the original and with its themes more relevant than ever, anti-war game This War of Mine is getting a full remake
https://www.pcgamer.com/gaming-industry/12-years-after-the-original-and-with-its-themes-more-relevant-than-ever-anti-war-game-this-war-of-mine-is-getting-a-full-remake/
11 Bit Studios has revealed in its 2025 financial summary that it has two "completely new" and thus far unannounced games in development. It's also working on a "return to the studio's most important brands in a new, refreshed formula": An all-new Frostpunk game, and "a reimagining of the cult classic This War of Mine."
11 Bit said its financial situation is "stable," with the narrative-driven survival game The Alters selling 545,000 copies and Frostpunk 2 "approaching" 880,000 copies sold. "The Alters showed that we can build new, global brands, and we are consistently developing Frostpunk as a long-term franchise," 11 Bit CEO Przemysław Marszał said.
Similarly, 11 Bit's future strategy is a mix of old and new: A pair of unannounced brand new games, alongside a remake of the award-winning 2014 anti-war survival game This War of Mine and a Frostpunk game that Marszał said will expand the series "into a new genre."
>> Something is off in this article. This War of Mine can’t be 12 years old! I remember the news about it back when it laun… Oh. Dear God, how long I’ve been doing these news recaps?!

After 2 years of silence, an extraction shooter we liked back in 2022 for its 'impeccable vibes' suddenly springs back to life on Steam
https://www.pcgamer.com/games/fps/after-2-years-of-silence-an-extraction-shooter-we-liked-back-in-2022-for-its-impeccable-vibes-suddenly-springs-back-to-life-on-steam/
In the year 2022, PC Gamer's Morgan Park asked if the then-pre-release extraction shooter Marauders could "dethrone Escape From Tarkov with dieselpunk spaceships and impeccable vibes." The answer, we would later learn, was "no."
Marauders launched into early access in October 2022 and came out of the gate with impressive concurrent player numbers on Steam, particularly given that it's not a free to play game. But updates came to a halt in August 2024 with the launch of the Retribution update, and the early access notice on Steam now carries a warning that the game hasn't been updated for more than 20 months.
Well you can reset that timer, baby, because it turns out that Marauders isn't quite as dead as it appeared. A "production update" posted today says developers have been "fully focused on the game" all this time, and that "what started as a round of fixes grew into a much larger, necessary change and we have made the call to commit to it rather than push smaller updates in the meantime."

Despite microtransaction woes at launch, MMO sequel Aion 2 will go global this year
https://www.pcgamer.com/games/mmo/despite-microtransaction-woes-at-launch-mmo-sequel-aion-2-will-go-global-this-year/
Aion 2, NCSoft's sequel to the original Aion set 200 years after the original game, launched in November of last year to some mixed opinions about its microtransaction schemes—that doesn't appear to've stopped the sequel from picking up steam, though. Literally, it'll be coming to Steam as part of a global release later this year.

Peter Molyneux's right about one thing: It's sad how no one seems to care about god games anymore
https://www.pcgamer.com/games/sim/peter-molyneuxs-right-about-one-thing-its-sad-how-no-one-seems-to-care-about-god-games-anymore/
We're just a few hours out from the early access release of Masters of Albion, which creator and legendary hyperbolist Peter Molyneux is pitching as both his swansong and "redemption title." To mark the occasion, Molyneux recently took to YouTube to field questions from fans about his career, Masters of Albion, and where his god-game obsession stems from.
>> He also did an interview with the BBC where he talked about AI (not a fan) (link).



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.