Yeah I think online sandbox titles are probably the area where agentic AI can have the most impact. I watch a YouTuber who has experimented a lot with building an agentic framework in Minecraft, as an example.
I've also experimented with it myself with LLM's in Local Exchange Trading System simulations I have been building in my personal time, where the AI "agents" are used to make trade decisions and perform simulated labor in a tick-based system (similar to how MMO's work.) They do an alright job, but it's very hard to get emergent behavior without hard-coding heuristics that set guard rails. I've mostly been using small-ish LocalLLMs for it though, since testing with an API costs like $200 every time I've tried it.







