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Some additional info regarding Nvidia Neural Texture Compression compatibility based on Nvidia github page: 

https://github.com/NVIDIA-RTX/RTXNTC

What this means is: https://x.com/renan_maniero/status/2040519019048972713

NTC decompression on loading and conversion to BCn: RTX 20+ (Reduces the game's disk space and speeds up loading)
NTC inference per sample (real-time): RTX 40+(Saves a lot of VRAM like in the demo shown)

Thus far, we know RDNA 5 also has support for Neural Texture Compression and Intel has support for their own variation on their Battlemage based on their own github page: https://github.com/GameTechDev/TextureSetNeuralCompressionSample

But take compatibility with a grain of salt of course as it's largely based on what people have found on social media.



                  

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