HoloDust said:
Back in days, before advanced shaders were possible, I often enabled one of those interpolating upscaling algorithms, like Eagle, 2xSal, hqx, xBR and similar. They do make 2D games from 80s look like remasters of a sort, but for me anything is better then straight up original raw pixels on modern displays (since they were never meant to be experienced in such a way). I think as technology gets better, we'll be seeing more stand alone boxes that have enough juice to run heavy processing that either emulates CRTs or do real-time ML upscaling (or both, so that user can pick preferred option). Cause sooner or later, all those CRTs will be dead, and I'm hoping to see good enough replacement for them by that time. |
A lot of professional tubes are rated for 100,000 hours and up. They will all be dead one day but sets that get the proper maintenance will last another 30-40 years at least.
As far as tech that properly emulates a CRT we have that in the RetroTink 4k. It's not PVM level perfect but really does rock for simulating good consumer sets.
Oh and someone has been working on an open source CRT chassis for years. Once that is finished a lot of old tubes will be restorable and moddable.







