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I think Sweeney believed that they could ride the Fortnite train for a very long time, and that's why they fought so hard with Apple and Google to have it on their devices but not on their stores.
But trying to turn it into Roblox was, looking back, a sign that things needed to change to keep the money maker train going as strong as before.

The EGS could have been Steam's only alternative (GOG being no DRM scares some publishers), but the store wasn't and still isn't ready and they've done very little to convince gamers to switch to their store.
Having to rely on Discord or tthe Steam forums to let people talk among them about their EGS games didn't help.

And yeah, Stutter Engine 5 has been a headache for a lot of developers and users, but with Unity dropping the ball so hard as they have, there are no real alternatives for studios wanting to make AAA games but lacking the time, money and technial knowledge to build their own engines.
I hope we see a swing back to propietary engines next gen, somewhat akin to what happend.after UE 3 dominated during the PS360 era but studios then studios learned and did their own things during the X1/PS4 gen.
But with RT/PT and all the other techs that we have today, I don't think many will make the jump.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.