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The second, and also last, part of the Tuesday gaming news:

Capcom says it 'will not implement assets generated by AI into our game content,' but still plans to use AI to 'enhance efficiency and boost productivity' in game development
https://www.pcgamer.com/gaming-industry/capcom-says-it-will-not-implement-assets-generated-by-ai-into-our-game-content-but-still-plans-to-use-ai-to-enhance-efficiency-and-boost-productivity-in-game-development/
Earlier today, Capcom published its summary of a February 2026 online investor information session. Asked during the briefing to detail its plans for AI usage in game development, Capcom said it won't use game assets generated by AI, but intends to "actively" use generative AI to improve its game development workflows.
"We will not incorporate assets generated by AI into our game content," Capcom said in its investor Q&A summary (via machine translation). "However, we do intend to actively utilize such technologies to enhance efficiency and boost productivity within our game development processes."

Crimson Desert players demand bear domestication
https://www.pcgamer.com/games/action/crimson-desert-players-demand-bear-domestication/
Much like its design philosophy, Crimson Desert's marketing strategy was, essentially, "yes to all of it." Before release, its absurd density of seemingly mismatched features made for baffling yet fascinating trailer footage, particularly Kliff's apparent capability of turning bears, wolves, dodo birds, dinosaurs, and dragons into domesticated mounts.
Prospective players were understandably very excited about the menagerie of mountable monsters. Since Crimson Desert's launch last week, however, those countless Kliffs have realized with growing dismay that they don't get to keep all its more exotic mounts.
(...)
Given that a bear is universally cooler to ride than a horse, players are, understandably, pretty miffed to find that their dreams of riding around on things with crueler diets than oats have been denied. I've rarely seen such unified heartbreak from a new player base: I've currently got 7 tabs open collecting threads from the Crimson Desert subreddit where users are begging Pearl Abyss to rethink its fantasy mount tightfistedness.
>> Here’s a trick for those starting the game: there’s an early gold bar to open a bank account and make money (link).

'A firm announcement is dependent on this final stretch of work': Fans are spinning out over extraction shooter Sand's lack of a specific March release date
https://www.pcgamer.com/games/fps/a-firm-announcement-is-dependent-on-this-final-stretch-of-work-fans-are-spinning-out-over-extraction-shooter-sands-lack-of-a-specific-march-release-date/
Somehow it's already the end of March, and as the growing stack of upcoming 2026 games climbs ever taller, we're rubbing our hands gleefully together at all the cool stuff we'll be playing over the next several months.
But hold up. We're not quite done with March, yet Sand: Raiders of Sophie, the cool-looking PvPvE extraction shooter where you build, customize, and drive a huge stompy mechanical base across an alien planet, is due out this month. "March 2026" is the release date listed on Steam, but as I noted a moment ago, we're running out of March, and a specific date has yet to be announced.

You can play Peter Molyneux's new god game, Masters of Albion, before it launches in early access
https://www.pcgamer.com/games/sim/you-can-play-peter-molyneuxs-new-god-game-masters-of-albion-before-it-launches-in-early-access/
22cans is on the cusp of kicking Masters of Albion into early access, but if you need more convincing before you splash out on the latest game from legendary overpromiser Peter Molyneux, there's some good news, as the studio is hosting a closed beta.
You'll need to hurry if you want to participate, though. Registration for the closed beta ends at 6 pm GMT on March 25. To sign up, you'll need to hop on over to the Discord, hit up the closed beta channel, and answer a few questions.

And here are the short format ones:

Baldur's Gate 3 writer says its Dragon-Agey rep system is there to stop you totally breaking the NPCs, but it 'becomes a dice roll' at points to keep romance natural
https://www.pcgamer.com/games/baldurs-gate/baldurs-gate-3-writer-says-its-dragon-agey-rep-system-is-there-to-stop-you-totally-breaking-the-npcs-but-it-becomes-a-dice-roll-at-points-to-keep-romance-natural/
>> This comes from an Edge Magazine interview where he also said that Shadowheart and Lae'zel's romance came naturally (link).

'Golden goose' indie games get Gabe Newell's attention, says Steam expert: 'You're like a little goblin that has a magical power to turn straw into gold'
https://www.pcgamer.com/software/platforms/golden-goose-indie-games-get-gabe-newells-attention-says-steam-expert-youre-like-a-little-goblin-that-has-a-magical-power-to-turn-straw-into-gold/

'We are not going to pick one': Clair Obscur: Expedition 33 dev confirms there's no canon ending, instead opting for a more elusive 'Schrodinger's ending'
https://www.pcgamer.com/games/rpg/we-are-not-going-to-pick-one-clair-obscur-expedition-33-dev-confirms-theres-no-canon-ending-instead-opting-for-a-more-elusive-schrodingers-ending/



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.