Dante9 said:
Thank you. Why would I try to be dishonest in a conversation like this, what would that accomplish? I gave you an insight into my personal experience and it is as valid as anyone else's. Sure, gaming is always going to evolve into something more advanced, but when I was gaming in the eighties and nineties, I always felt it could be so much better. It's not just about graphics either, it's about depth and what games could do overall. I guess it's also about the types of games you happen to like. For me, simple platformers and such just won't do, and growing up in the ancient times it took a long time for gaming to evolve beyond that. If simplicity is fun for you, the eighties and nineties were already fine for you and there's nothing wrong with that either. For me, some kind of breaking point came when the PS4 generation came(I forget the gen numbers). I felt like this feels advaced enough for me in terms of graphics, storytelling, complexity and everything. I would be fine if this was the best it ever got, I thought. Everything from that point on is just more gravy. Don't get me wrong, I won't be complaining about all the possibilities AI and whatnot will give us in the future, if they are implemented correctly. Things like NPCs you could have real time conversations with instead of fixed dialogue trees, now that would be something. |
I completely appreciate this perspective. And I agree in some ways. I do think game design improved generational over generation, but I believe it plateaued earlier -- in the sixth gen, to be precise. That, for me, was the ideal intersection of creativity, technology, and ambition. The seventh, eighth, ninth, and now tenth gens have provided some amazing experiences, including experiences impossible on older tech, but, in general, it feels like we're now on the downward slope of the bell curve.










