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Hiku said:
sc94597 said:

I think the artistic intent argument falls flat when the actual creators of the games are interested in using the technology and take part in its implementation. They're going to use the technology to effectuate their intent to the best of their abilities. 

I think the artistic argument holds, if you keep in mind how many times artists have had to comply with the direction an out-of-touch suit told pointed them to.

Some higher up at Capcom signed off on this, even though the best they could do was make her look like one of those AI porn ads with that generic looking same-y face.

We don't need to speculate who said "higher up at Capcom" is. It is Jun Takeuchi. He's the one who gave the statement in the Nvidia release. And he was the Executive Producer of Resident Evil 9, and every RE game since and including 7. He has also worked as a game artist in various different capacities. 

“At CAPCOM, we strive to create experiences that feel cinematic, compelling and deeply believable — where every shadow, texture and ray of light is crafted with intention to enhance atmosphere and emotional impact,” said Jun Takeuchi, executive producer and executive corporate officer at CAPCOM. “DLSS 5 represents another important step in pushing visual fidelity forward, helping players become even more immersed in the world of Resident Evil.”

Last edited by sc94597 - 20 hours ago