Microsoft DirectX Gears Up For ML Era On Windows, Advanced Shader Delivery Solves Game Stutter & Load Times, DXR 2.0 Teased
I like the idea of pre-compiled shaders which in theory should remove the shader compilation stuttering that we see in many dx12 games, especially from Unreal Engine. What I don't like is doing it through the xbox store lol. But since it will be built into direct x, hopefully the pre-compiled shaders can be downloaded through the respective apps such as Nvidia App.
PS: I linked both since they have two sets of information but neither article gives the entire info on this. Such as videocardz one says Intel and Nvidia while wccftech quotes AMD and qualcomm along side them.
NVIDIA Says Its Future Gaming GPUs Will Bring A 1,000,000x Leap In Path Tracing Performance By Using RTX / AI Advances
ROG Xbox Ally X to get Automatic Super Resolution preview in April
https://videocardz.com/newz/rog-xbox-ally-x-to-get-automatic-super-resolution-preview-in-april
It will be interesting to see how this works but since it uses the NPU which barely has any capabilities, I suspect it will be a very light implementation
Windows 11 Insider update adds support for 1000 Hz+ monitors
https://videocardz.com/newz/windows-11-insider-update-addssupport-for-1000-hz-monitors
Google will finally release Chrome for ARM64 Linux in Q2 2026
https://videocardz.com/newz/google-will-finally-release-chrome-for-arm64-linux-in-q2-2026
TCL now can't call some of its TVs 'QLED' after losing in court to Samsung — and there are more legal cases coming
AMD, Broadcom, and Nvidia join hyperscalers to define optical scale-up interconnect of the future for AI clusters — Meta, Microsoft, and OpenAI to benefit as speeds eventually scale to 3.2 Tb/s
Nvidia is bringing a killer app to the Apple Vision Pro — and it's good news for sim racers
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850







