Kyuu said:
Backward compatibility wasn't the confusing part. The confusion was whether or not Xbox would remain a distinct platform in addition to being a PC. |
Oh, I see. Well, I think we got some clues about that.
During the conference, they hinted to developers to develop Helix games as "PC" games and not target the Series X (or whatever hardware emulation layer they will have for BC), I think, so I would assume they want to avoid having 2 different platforms/OS in the long run; which is really the best world as all they games are de-facto PC compatible (and "Xbox Anywhere", even if this term will not really be relevant in the future).
I mean, having a curated version of the PC OS for gaming with a way to play other stores' games (Steam, Epic, etc...) is very appealing.
For the end user, if they still have the "console" experience (custom UI, one box that can play all games for this generation, shaders already precompiled, no driver updates, nothing, etc., whatever you get from console basically), this can work. Esp. if the specs are there.
I think the price will not be as high as people imagine. I would assume this to be higher than the next PlayStation or the Steam Machine, of course, but not by much.
Last edited by Imaginedvl - 3 days ago






