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Pristine20 said:
SmokedHostage said:
DTG said:
The problem is that Nintendo simply cannot get out of the 80's mindset that videogames are meant to be "fun". I'm sick and tired of developers focusing on creating "fun" experiences on the Wii and in return sacrificing their artistic integrity amidst this peer pressure to be "FUN". Fun is FINE, but it shouldn't be the sole direction and focus the industry basks in.

 

 You sir, disgust me.  What's a game if it's not fun? An interactive movie or book? A competitive sport? Honestly, fun should be the sole direction and focus of the industry, though quality is welcome as well.

 

A game can also be an intriguing work of art that captures the players mind and puts him/her in a different world  he/she can be made to care about. I remember being sad that Aeris died in FFVII. This won't be considered "fun". So using your "fun" logic, FFVII isn't a game?

I, in all honesty, believe that games should be fun first. Moments like that should only be "supplements" to the experience and not the "main course."  "Casuals" don't want to see scene after drama-filled (though not all scenes are dramatic) scene, they want a game they can play right away for the whole time and not watch scenes that delay the gameplay.  This is just my opinion but games should be games that are played for fun and not extensive stories that has gameplay here and there.

 



Pixel Art can be fun.