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curl-6 said:

Curious where this falls on a power level, and just how much of an advantage it will have over PS5 Pro. Like, I assume it will be stronger, but by how much, will it be another Xbox One X scenario where it has a minor lead, or will it be quite dramatically better?

".... and just how much of an advantage it will have over PS5 Pro."

PS6 is looking like it will be a good bit faster than the PS5pro as well.... like atleast twice as fast.
The New Xbox, will likely have like +50% on that (so like x3 the performance of a PS5 pro).


"....or will it be quite dramatically better?"

It will be dramatically better than the PS5pro.
However I suspect both will be aiming for 120hz TV's in marketing and design philosophy.....  if we get another half a gen (atleast) of cross platform support and developement from 1st and 3rd party, I suspect alot of it will just be slightly higher resolutions and FPS on the newer consoles.

Late gen, with path tracing, there might be a real visual jump, compared to this gen though (for PS6/New Xbox exclusives).




MLID leaks:

New Xbox:
408mm^2 chip
~300-350watts
192bit bus and upto 36-48gb Ram.
NPU with ~110 TOPs (@6watts)
68 CU's RDNA 5, GDDR7

price of around 1300-1500$



PS6:
280mm^2 chip
~160-180watts
160bit bus (~640 GB/s memory bandwidth) ~30gb ram.
54 CU's RDNA5 (~ @3ghz, 40 Tflops), GDDR7

Raster performance 2.5-3 times that of the base PS5.
Ray Tracing 6-12 times the performance of base PS5.

With FSR4 he expects ingame performance in certain titles to reach upto ~8 times that of the PS5 (fps wise, if running the same settings/resolutions), in say a game with good amounts of raytracing.



Xbox will be alot more powerfull than the PS6..... like upwards of +50% of the PS6.
Going by MLID claims.

The thing is the PS6 might be like ~800$ (because its sold at a loss).
While the xbox will need to be sold a profit, if its allowing 3rd party stores, and its a much more expensive piece of hardware to make (potentially ~1500$).

Last edited by JRPGfan - 7 hours ago