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Kyuu said:
HoloDust said:

Dramatically better - RDNA5 is built to push Ray/Path tracing approach, something that PS5 Pro's RDNA3 is not very good at.

From what I understand PS5 Pro is partly RDNA2 based, but its ML and RT blocks more closely resemble RDNA4, and it's starting to show with titles like Resident Evil 9.

RDNA5 ("full" or otherwise) should still be a dramatic improvement in RT and possibly ML. But the correct comparison is against launch consoles, not the midgen upgrades which represent a tiny fraction of console enthusiasts.

The improvement in ML and RT might make the next gen a greater leap than PS4 vs PS5.

You are correct - I was too hasty to just look up AMD GPU list on Wiki, which has it under RDNA3. 

That said, RDNA5 is apparently twice as efficient in RT tasks as RDNA4, so with all the other improvements of RDNA5, I still think it will be dramatically better. But yeah, compared to base PS5 (as it should be), it will be a massive jump, at least when it comes to RT/PT tasks, with next gen consoles geared to make those a default approach to rendering visuals.