It's crazy to me how fast these live service games are being shutdown if they aren't deemed to be super popular. Concord was the biggest one but now we have Highguard being shutdown shortly after release. To me, this is setting a very bad precedence for future of live service games for better or for worse. Because unlike single player games where if the mutliplayer shuts down, you still have the main game... If a live service game shutsdown like Concord or Highguard, well you lose any money that you spent on skins and etc.
So what this will do is basically make sure that people don't spend money on new live service games until they can make sure that it won't shutdown which for free to play games especially is really bad. This will also ensure (even more so than it already has) that unless the game is a big hit right out of the gate, people will likely just stick to what they are already invested in since why spend money if there's a big chance the new game will be shutdown in a few weeks to months?
But honestly, I am not too sad about this because I dislike how many companies are placing insane bets on live service games. Perhaps if it crashes and burns enough, they can come to their senses.
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850







