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AddRat said:

Not a fan of what they did with DeS music and art direction so I am glad the BB pitch never materialized.

But it's weird that among the misses that happened with canceled games this gen, they couldn't salvage a profitable direction for a studio that has shown to be technically proficient and was a relatively recent purchase.

BP's only strength is their technical proficiency. You'll be hard pressed to find any Sony game where a glow-up is all it needs to sell. The fact that they were in-house instead of an external contract as before means their cost of work would've been increased, making a straight up remake an even harder sell. 

They had to make original content as they were intended to when they were purchased, and they couldn't. They messed up not getting the gameplay deficiency filled, and Sony messed up not having a more scaffold approach to this. 

Their best remake option was Bloodborne but that was denied from FS. Their best other option was working on another studio's IP but all their suggestions went denied from those studios. Simple remaster/ remakes were not going to cut it, and I'm surprised anyone thinks it would've.