Kyuu said:
It doesn't have to affect the majority of console gamers short term to be a disaster. If hypothetically 10% of PS players switch to PC, that translates to about $300 millon loss of annual profit. That's about as much profit lost in 5 years as Sony's entire revenue from PC per your GameSpot quote (which seems exaggerated anyway). Now if we look back several years to late 2018... Sony had 90 million monthy active users peak by year's end. In December 2019, they reached 103 million. Fastforward to December 2025, they hit 132 million, which is a massive increase. However this doesn't comfirm that PC had no impact. In an alternate universe where Sony never supported PC, the number may have exceeded 140 million. The actual growth may be a result of PS taking Xbox players, or just an extension of gaming becoming bigger than it was in 2019, or both. Consoles have an aging audience while PC is growing huge among young people. Over time it'll affect console sales more and more. Eventually, console revenue will plateau and then decline. The average Playstation user 10 years from now will be more aware of what's going on compared to today. PC dominance is inevitable, but high profile exclusives should help keeping consoles relevant for a longer time. Unlike Nintendo, Sony is damaging the connection between PS IP's and PS brand. Right now, it's not problematic, but over time it will be. PC too will one day be dwarfed by mobile phones and smart TV's, and I mean as "premium gaming" devices (all the titles that we associate with consoles and PC today will one day be primarily played on mobile phones and TV's lol). |
And whats going to be used to build them games for them mobile phones? PC's cant go away maybe evolve into something i dont know but the will always be a need for PC's.










