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Was able to play Marathon for about 10 hours this weekend. There’s a good game there for sure. The big question is if there will be enough content at launch to justify the $40 price tag and how quickly can Bungie iron out the big issues players have with the game.

So far, the beta has received a mixed to positive reception. Not the runaway success I’m sure Bungie was needing. After 15K reviews, the beta currently is sitting at a 3.03/5 on the PS Store.

If Bungie can quickly iron out a lot of the immediate problems the game itself has, I think it shouldn’t have an issue finding an audience. Because while the game does certainly have a quality look and feel to it, it still feels like a niche game for a niche audience. Whether simply finding an audience is enough to save Bungie, we’ll find out soon enough. Because the last thing I can see Marathon being is anywhere near a Destiny-level success. It’s very much an acquired taste game.

A few big things Marathon has over the likes of Arc Raiders is the gunplay actually being fun, ranked mode, and a proper endgame. Whereas Arc Raiders entire gameplay loop is almost exclusively around crafting. There’s not really much of a feeling of progressing towards something meaningful imo.

Enjoyed my time with the beta. Depending on how much content is there at launch will determine if I buy in early.



You called down the thunder, now reap the whirlwind