Cerebralbore101 said:
So I think I made a mistake in my math. XB1 sold 240,000 units for January 2019. This was long after rumors of a next-gen Xbox had already circulated. There was nothing to stop people from expecting a new Xbox in November 2020. So this number would have been reduced unnaturally by the anticipation of Project Scarlett. Meanwhile, for January 2026 Xbox Series sold only 118,000 units, despite a next-gen Xbox not being expected for winter 2027. So you have this big demand for a console that isn't underpowered and abandoned (as in not being produced in high volumes) in 2026 and the only thing to answer that demand is the PS5. So if you were to delay Project Scarlet by two years and deny rumors of a 2020 launch I would expect January 2019 XB1 sales to go up to something like 300,000 units. And if you combine even half of those missing 182,000 in expected Xbox sales, with PS5's natural sales, then that would push PS5 past PS4 pretty easily. But I think it also means the console market is somehow actually growing. TL/DR; I forgot to factor in the demand for XB1 if Project Scarlett didn't exist and then apply that to PS5 sales expectations for the current gen. |
A whole lot has changed this generation vs previous generations. COVID, wars, AI and tariffs affecting prices and production, Nintendo unifying home consoles with handhelds. A very long crossgen period, lowend hardware popularity persisting, scalability, diminishing returns, rising development costs etc have disrupted everything. So the fact that PS5 could keep up with PS4 at all exceeded my high expectations. Sony managed to achieve that while retaining high PS4 player activity (which may be explained by Xbox players switching to PS5).
PC and Steam popularity skyrocketed and emerged as a legit console alternative/competitor for mainstream gamers. Nintendo consoles are better supported by 3rd parties than ever and now offer a fairly comparable experience to premium consoles in addition to what makes them unique.
But while PS5's success impresses me more than PS4's, the comparison is kinda meaningless. If PS5 sells more than PS4 due to staying much longer in the market, is it really "more popular" hardware wise? PS4's legs got cut abruptly, this is unlikely to happen to PS5. Ultimately it just doesn't matter to Sony which console we're playing on. They would be over the moon if PS5 retains a high active playerbase throughout PS6's generation, and wouldn't give a shit about how many units the PS6 sells annually as long as the combined active playerbase/spenders continue to rise or at least remain stable, which means people still value the brand/platform/ecosystem. The same way Valve wouldn't care whether you're on a GTX 1060 or an RTX 5090 or a SteamDeck.
I think "console wars" and "generations" as we once knew them are dead. It's all about platforms and ecosystems now. Comparisons to the past will confuse and mislead. Console gaming is stilll going strong and may be growing in some ways, and PC's growth as an alternative is a good thing overall, and more than makes up for Xbox's decline. The fact of the matter is that PS4 alone was more popular than PS360 combined if we are to look beyond just hardware sales, which as you explained earlier were inflated by the same users buying multiple consoles (I for one had an X360 and a PS3. Played more games on X360 and spent more time on PS3 due to free online and TLoU Factions).
Last edited by Kyuu - 3 days ago







