Otter said:
PotentHerbs said:
After reading Jason Schreier's article, as unfortunate as it sounds, I kind of get why Bluepoint was shut down.
They simply weren't ready to be a studio that made original content. They pitched live service GoW despite many claiming Sony forced them, pitched a SoTC PS5 version, they wanted to work on a GoT spinoff but couldn't do it without the help of Sucker Punch, and got their BloodBorne remake approved but ultimately shut down by From. They essentially operated as a support studio that had no interest in doing remakes. |
"the newly acquired PlayStation studio had ambitions to make its own game rather than co-developing or remaking games made by other companies."
Touched on this in the other thread, but this is not the same as having "no interest in doing remakes." They pitched 2 remakes last year, so clearly were willing. I'm sure most studios of their function also have ambitions of doing original content and would jump at it if given the chance, just as Bluepoint did.
The interesting question remaining, is what did Sony actually wanted from the purchase to begin with? Did they want them to immediately start making original content, would they have been happy them being a remake and support studio?
|
I believe Sony AND the BP leadership wanted to make something new from the get go. The mistake was to think making a service as their first original game in 15 years was a good idea. One of the many low effort rumors out there says Sony told them to start a game in the GOW universe without Kratos and then time later they included the facts that it had to be a service. I don't believe that, just because any game starts by designing the game, having your employees wasting money working blindly because you didn't want to tell them their game was a service doesn't make sense from a business perspective so no I believe BP was on board day 1.
I don't think BP being Santa Monica support studio was exactly the plan either but God of War R. needed help after the huge delay it suffered because of covid.