BraLoD said:
We can hardly gauge that, but personally I disagree. Xbox players may be coming over to Playstation or PC, many things can be atributed to each scenario, the most important one should be the pricing tho, this is the very first time a more expensive Playstation may result in actual sales growth between generations. PS1 and PS2 were both launched at 299, PS2 saw insane discounts down the road after the PS3 was out and outperformed the PS1 greatly because of this period, if I recall it right it sold around 50M units after the PS3 was out. PS3 was 499/599, sales decreased a lot. PS4 was 399, sales grew back a lot. PS5 was 499, sales are keeping up, even with price increases instead of price cuts, that every other generation before had to keep their sales trajectory steady. PS5 should be in a clear disavantage in sales compared to the PS4, but it is not, which can only mean it was able to bring new people over to offset the ones it lost due to the higher pricing. PS5/XBS was also the first generational transition between consoles with strong digital stores and consolidated libraries, they were and are very relevant, and Microsft easiest path of change is the PC, both because Microsoft was nurturing their audience there by sharing their games on day one between their platforms for years, on Xbox and Windows, and also carrying over Gamepass, which is BY FAR the most relevant thing Xbox has had for year, which could still be used on PC. So it's only natural it's harded nowdays for someone to leave Xbox and go to Playstation than to just go to PC, regardless of what Playstation does or does not. And in fact, Playstation games on PCs were not big hits, which clearly indicates people already there or migrating over were mostly not due to having access to Playstation games, otherwise they would have gotten way better results, accordingly with the downfall of the Xbox sales. One thing is clear, as I noted above, despite the bigger price, no price cuts and even price increases, Sony was able to prevent any meaningful losses in total hardware sales, and are likely to even outsell the PS4 with the PS5, so at least it's clear it was able to bring people over to offset this all, when it has never happened before. And again, based on Playstation games results on PC I can't agree having their games available there was enough to contribute for a meaningful sway for interest for choosing to leave Xbox to PC instead of to the PS5, as those games were not big hits, so where is the interest on them that made people move over there because of them? Even less when Microsoft ecosystem itself has clearly quite more meaningful reasons in itself to justify a Xbox to PC transition, they have their games there foe years, and specially with the nearly seamless transition to stay on Gamepass which is notedly the biggest drive Xbox players have had since the Xbox One. |
We should save this conversation for until after next gen launches, because I don't think PS5 will come close to PS4 end numbers. I did check and it looks like out of 14,463 Series games only 2119 games are in the Xbox play anywhere program. This means a vast majority of Xbox games would have to be repurchased on PC. So I don't think your argument for a PC transition being more natural for Xbox users is as strong as you think.







