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curl-6 said:

Imagine how fucking cool a Bluepoint remake of something like Killzone 2 could have been. What a waste.

Anything with KZ2 would be incredible. But BP on it... damn, that would've been something.

G2ThaUNiT said:

One thing that gets me is that Bluepoint was not a big studio. 70 employees total. Hell, Media Molecule is nearly twice the size of Bluepoint in headcount. Was this really that much of a cost saving measure?

What a way for Bluepoint to celebrate its 20th anniversary.

They've been stuck in the pitching phase for the last year. That's an entire 12 months the team hasn't been actively working on anything tangibly resembling a game. 

Sogreblute said:

Bluepoint, one of the few studios owned by Playstation (not Sony Music) I cared about. First Japan Studio and now them. Now there's only 2 studios left I care about, Team Asobi and Insomniac (just really Ratchet and Clank). Why did Sony not have them port Demons Souls to PC where Souls games sell by far the most? Also remaster Bloodborne?

Not everything is Sony's decision (but perhaps it should've been). Studios like BluePoint are giving the ability to pitch the games they want to work on. But yeah, Sony should've probably stepped in and forced a DS PC release, or a Bloodborne remaster/ remake - buy maybe they couldn't for either. No way of knowing.