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TallSilhouette said:

Why 30GB and not 32? 24GB of high speed and 6GB of low power for background and standby functions, maybe?

It's going to be 10 24 Gb modules, apparently, given Kepler said about bus width, so OS memory not included.

GDDRR7 was estimated to cost $3-4 per GB earlier last year, so a doubling or tripling in price could add $100-$200 to the final price of a 30GB console... if it were to release during the memory crunch, that is.