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Pajderman said:
The_Liquid_Laser said:

Not sure why you care so much when you're not a big Metroid fan.  I can say if you've never played NES games on the original console with a CRT TV, then it can be hard to fully appreciate.

I do not care much, only enough to ask for your reasoning behind it, since it is a take I have never heard, just to broaden my understanding. But since you rather ask other questions instead of providing any reasoning my guess is that you have none, or at least no reasoning you know yourself good enough to articulate. 


I have played my fair share of Nes games on the original hardware. The first games I ever played was on the NES. SMB1, SMB3, Ice Climbers, Excitebike, TMNT and The first Zelda are all games I tried on the original hardware before testing any later games. SMB3 I still love. 

The Metroid series is a space-horror series.  It's supposed to work both as a sci-fi game and a horror game, and the original game is based on the movie Alien. 

Original Metroid (NES) is the scariest game I've ever played.  One thing that contributes to this is challenge.  Super Metroid is not nearly as challenging as Metroid.  That makes Super Metroid boring (and not scary).  Metroid also includes no map.  That is a plus and not a minus.  They want you to get lost and feel like there is almost no way out to survive.  I know this because they also have floors that you can fall through without warning.  Then you have to find your way out with no map and many areas looking similar.  It adds to the horror.  The game is supposed to scare you and make you feel like you are in a hopeless situation.  Also, when I first beat the game, I still hadn't killed a single Metroid.  To me they were an unkillable monster.  This was before the answer to killing them was printed in Nintendo Power.  The title monster was unkillable.  That added to the horror of the game.

None of the other Metroid games I played have scared me at all.  They just don't feel the same.