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The second part of today’s gaming news:

Hitman's getting cross-progression as IOI limbers up for that co-op mode it announced last year
https://www.pcgamer.com/games/action/hitmans-getting-cross-progression-as-ioi-limbers-up-for-that-co-op-mode-it-announced-last-year/
Hitman: World of Assassination (née Hitman 3) is, by my count, on like 400 different platforms*. Yet despite its promiscuity, players' progress across those platforms has been stubbornly vacuum-sealed for years. Are you a level 4,000 murder guy on Switch? Well if you transition to PC prepare to start yourself over from the very beginning of your career in liquidation. Pull yourself up by your bootstraps, kiddo.
Well, no longer. In a post on its website, IOI's announced that Hitman: World of Assassination is getting cross-progression, and it's set to go live on February 3. The studio says it's wanted to do this for a while—from the start, actually—and it's finally happening: "it has been our wish to enable this feature for players to be able to carry on their in-game progression… from the 3rd of February onwards, no matter where you choose to play."

Hytale is adding the ability to toggle armour so you don't have to hide your fancy clothes: 'Community asks? Community receives'
https://www.pcgamer.com/games/survival-crafting/hytale-is-adding-the-ability-to-toggle-armour-so-you-dont-have-to-hide-your-fancy-clothes-community-asks-community-receives/
Hytale does a lot of things right, especially for an early access game that's had a very rocky journey to launch. One of the things I appreciate most about it compared to its contemporaries is its surprisingly strong customisation—you can make some cool, unique characters, and dress them up with detailed clothing. I've even seen people recreate all sorts of characters: Link, Jinx, Aang, Beast Boy, the list goes on.
So why then does Hytale's very generic-looking metal armour completely cover it up? Getting armour is one of the very first things you'll want to do, too, so you look fabulous for all of five minutes, and then you end up looking like everyone else. Where's the fun in that?
(...)
Thankfully, that won't be the case for much longer. Hytale Update 2, which arrives in pre-release testing sometime this week, will add the ability to hide your helmet and armour. It was only a matter of time, really, given the wave of community requests for it: "Community asks? Community receives!" says Hypixel's studio head Simon Collins-Laflamme.
>> More Hytale articles: the co-founder that bought the rights from Riot doesn’t regret doing it (link); and the end-game ore, mithril, won’t be as easy to get as the others (link).

The first of smash hit roguelike Ball X Pit's three major free updates adds a falconer who fires balls out of her two pet birds
https://www.pcgamer.com/games/roguelike/the-first-of-smash-hit-roguelike-ball-x-pits-three-major-free-updates-adds-a-falconer-who-fires-balls-out-of-her-two-pet-birds/
After the huge success of the game's launch, Ball X Pit developer Kenny Sun and Friends announced three big updates to come in 2026. Now the first of the trio has been dated—and we've had a glimpse at what it's set to include.
The Regal Update is due January 26, so it's not long to wait at all. It's adding two new characters, eight new balls, "several" more passives, and a "nice surprise we don't want to spoil just yet"—which all in all seems like a very robust set of features.

New Arc Raiders update takes aim at the Stella Montis boundary exploit, but may not have fixed it entirely
https://www.pcgamer.com/games/action/new-arc-raiders-update-takes-aim-at-the-stella-montis-boundary-exploit-but-may-not-have-fixed-it-entirely/
A new Arc Raiders update has been released, fixing two exploits as well as targeting the Stella Montis "out of bounds" glitch, which enables players to stand outside of the map and shoot inwards. It's pretty careful with how it talks about the latter, however, saying that "various out of bounds map locations" on Stella Montis have been fixed. Rather than, say, all of them.
>> And the devs may change the late spawn mechanic (link)

Dune: Awakening finally gets long-awaited character transfers
https://www.pcgamer.com/games/survival-crafting/dune-awakening-finally-gets-long-awaited-character-transfers/
Survival MMO Dune: Awakening has just been patched to version 1.2.40.0, introducing a feature every sleeper has been waiting for: character transfers. You're no longer tied down to the server you created your character on. You can pack up your things and find a new home—just make sure you pack all your things.

Arknights: Endfield launch times and release date
https://www.pcgamer.com/games/rpg/arknights-endfield-launch-time-release-date/
Unlike its older, mobile-exclusive sibling, the worldwide Arknights: Endfield launch times and release date are almost upon us with a dedicated PC client in hand. The 3D spin-off will launch at the same time across all platforms, so you can have your pick between the fancy bells and whistles of your machine or take Endfield on the go as soon as servers are live.
It's certainly an upgrade from my days of using the Google Play PC client or whatever overly demanding emulator was fashionable at the time. And while Hypergryph's new strategic RPG certainly looks different from the first game, it's still a gacha, so I've got the Arknights: Endfield launch times organized by time zone below to make sure you're on top of those dailies.

You're safe: Buying Marathon on Steam no longer downloads Destiny 2 automatically
https://www.pcgamer.com/games/fps/youre-safe-buying-marathon-on-steam-no-longer-downloads-destiny-2-automatically/
After three years of waiting, in part because of Bungie returning to the drawing board following its contentious public alpha and Arc Raiders' success, Marathon is almost here. For real this time—it's coming March 5, pre-orders are open, and you can even buy a fancy shmancy collector's edition.
In the meantime, Bungie's 'money maker' Destiny 2's been in a consistent decline since the release of the widely panned Lightfall expansion. Sadly, even during its prime, it felt like an uphill battle to recommend and convince other people to actually play Destiny.
Bungie must've felt the same way, clearly, as it's just had to make an all-time great patch note to a back-end Steam bug: "We've resolved an issue where Destiny 2 would begin installing after pre-ordering Marathon on Steam." Now that's a bold strategy to boost the player count.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.