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It really depends on how the game handles VRAM.

Many games when you run out of VRAM, don't actually tank performance.
Rather... Textures don't load in at higher quality settings, or even load at all. - I.E. Halo.

In 007's case, because it's using the Glacier engine, the same engine that Hitman 3 uses, it will result in stutter, crashes and texturing issues.

Turning down settings will resolve that. Hopefully it doesn't have the same VRAM memory leak that Hitman 3 had.




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