And here are the rest of PCGamer articles in short format:
'There's a lot of cool things that, if you think too hard about it, they should never have worked': Fallout 3's pathfinding system had to be completely reworked over several months to account for Liberty Prime, but it was worth it because he's 'awesome'
https://www.pcgamer.com/games/fallout/theres-a-lot-of-cool-things-that-if-you-think-too-hard-about-it-they-should-never-have-worked-fallout-3s-pathfinding-system-had-to-be-completely-reworked-over-several-months-to-account-for-liberty-prime-but-it-was-worth-it-because-hes-awesome/
Fallout: New Vegas lead writer 'loved writing' Yes Man, but thinks his questline may have been a mistake: 'It lets you get through the game without getting your hands dirty'
https://www.pcgamer.com/games/fallout/fallout-new-vegas-lead-writer-loved-writing-yes-man-but-thinks-his-questline-may-have-been-a-mistake-it-lets-you-get-through-the-game-without-getting-your-hands-dirty/
'Yeah, that didn't suck. That was good': Fallout: New Vegas lead writer says the Survivalist's journal in Honest Hearts is 'one of my favorite bits of content that I've written in a game'
https://www.pcgamer.com/games/rpg/yeah-that-didnt-suck-that-was-good-fallout-new-vegas-lead-writer-says-the-survivalists-journal-in-honest-hearts-is-one-of-my-favorite-bits-of-content-that-ive-written-in-a-game/
'It's a damn miracle we were able to salvage Hytale,' original co-founder and new owner Simon Collins-Laflamme says: After years in development at Riot, 'it was barely playable'
https://www.pcgamer.com/games/adventure/its-a-damn-miracle-we-were-able-to-salvage-hytale-original-co-founder-and-new-owner-simon-collins-laflamme-says-after-years-in-development-at-riot-it-was-barely-playable/
'I'm over making other people really wealthy with my own creations': Fallout co-creator Tim Cain isn't interested in making a new IP or a sequel to one of his classic RPGs and, at this point, he's 'exasperated with the question'
https://www.pcgamer.com/games/rpg/im-over-making-other-people-really-wealthy-with-my-own-creations-fallout-co-creator-tim-cain-isnt-interested-in-making-a-new-ip-or-a-sequel-to-one-of-his-classic-rpgs-and-at-this-point-hes-exasperated-with-the-question/
Fallout designer Tim Cain reckons his subsequent 3 projects were buggy games 'or, as people called them, flawed masterpieces' because 'we had a lot of feature ideas, we did not edit ourselves at all, and we were a small team'
https://www.pcgamer.com/games/rpg/fallout-designer-tim-cain-reckons-his-subsequent-3-projects-were-buggy-games-or-as-people-called-them-flawed-masterpieces-because-we-had-a-lot-of-feature-ideas-we-did-not-edit-ourselves-at-all-and-we-were-a-small-team/
You've got 1 week left to play Anthem, the game that mortally wounded the one-time king of RPG studios
https://www.pcgamer.com/games/action/youve-got-1-week-left-to-play-anthem-the-game-that-mortally-wounded-the-one-time-king-of-rpg-studios/
No Rest for the Wicked lead spends New Year's Eve picking a fight with former Blizzard president Mike Ybarra over Diablo 4, who points out: 'You need to chill'
https://www.pcgamer.com/games/roguelike/no-rest-for-the-wicked-lead-spends-new-years-eve-picking-a-fight-with-former-blizzard-president-mike-ybarra-over-diablo-4-who-points-out-you-need-to-chill/
'There is a bit of pressure': Clair Obscur: Expedition 33 devs will stay true to themselves for their next game despite expectations—'we need to trust our instincts'
https://www.pcgamer.com/games/rpg/there-is-a-bit-of-pressure-clair-obscur-expedition-33-devs-will-stay-true-to-themselves-for-their-next-game-despite-expectations-we-need-to-trust-our-instincts/
Tomorrow is "Los Reyes Magos", the Three Wise Men festivity and, as such, there'll be no gaming news tomorrow.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.







