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Trentonater said:

Pc didn't really become a hotbed for 3d experiences until several years into the ps1's life when hardware acceleration was really becoming a thing. Not that it matters when the ps1 was an order of magnitude more popular than games like quake. ps1 set the tone and revealed europe to in fact be the largest gaming market when it never seemed that way before. if you want to give credit to star fox then you can't start saying ps1 games aged poorly when starfox can baarely be considered playable.

Absolutely false. We had 3D games, before the PS1 existed.

We had Wolfenstein in May 1992 which revolutionized 3D gaming.
We had Doom in December 1993 which revolutionized 3D gaming.

We had Flight Simulator, Strike Commander (Texture mapped 3d graphics), StarWars X-Wing.


And before 3dfx Voodoo burst onto the scene, we had 3D accelerators, such as the S3 Vision.
https://dosdays.co.uk/topics/Manufacturers/numbernine/gxe.php


By the time 1994 rolled around for PC... And before the PS1 launched we had amazing 3D games like:
* System Shock. (September 1994)


* Doom 2. (October 1994)



In December around the PS1's release we had:
* Wing Commander III: Heart of the Tiger. 

* Heretic.
* Rise of the Triad.

And how was this possible? CPU's. The PC x86 processors were orders of magnitude faster than anything else on the market.

Now because the PS1 wasn't really widely available until 1995... The PC underwent a revolution, we got Windows 95, we got Direct X... We got 3DFX Voodoo, Rendition Verite, Matrox Millenium, ATI Mach 64, S3 Virge (I had one of these) and more... And came with it the games.

We got:
* Mechwarrior 2.
* Descent.
* Terminal velocity.



Once the PS1 started to get heavy hitters like Crash Bandicoot in 1996... The PC rolled out games like Quake, which was a pivotal moment in 3D graphics rendering and literally laid the foundations for all 3D graphics rendering going forwards... It was a fully 3D world, fully textured, lighting, particles, 3D models.


But we also got Elder Scrolls Daggerfall, Duke Nukem 3D, Tomb Raider, Descent 2 and more.

We also got Final Fantasy 7 and 8 that were heavy hitters on the PS1.

I don't think you realize how redundant the PS1 was to a PC gamer, the SNES and Nintendo 64 did offer something unique and compelling at the time... As did Sega with the Saturn. (I.E. Panzer Dragoon.)
And the great thing? We actually didn't need a expensive 3D graphics card at the time, our CPU's were much much much faster, so we could do it in software most of the time... But once we had access to competent 3D accelerators we had fully texture filtered worlds at high resolutions that consoles couldn't match... And often those older games could take advantage of that.

It was a great time to be a PC gamer back then... And the best part? I was there and I was a part of it.

Last edited by Pemalite - 5 hours ago


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