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Otter said:

Throwing Digimon, Sonic and Astrobot in this is crazy lol. These are all original games with very distinct aesthetics and flavours to a broader genre. No one could mistake Sonic or Astrobot for Mario. Or Digimon for pokemon... Tecent straight of ripped Sonys IP top to bottom from what we can see, Palworld is the only fair example and it at least made very clear distinction in its gameplay & other areas of the world and approach.

We love competition, we don't need straight up copy cats though, its a waste of resources from Tecents side... I do hope their work doesn't go to waste though and the game is just being reworked to be less of an aesthetic rip off. 

Maybe to clarify: I’m not saying that those games are on the same tier of sticking close to the source material (e.g. Sonic and Astro were both designed with Mario as the source in mind, but took a veeeery new and creative approach to the formula), but that they are instances of competition borrowing from source material. (But I will edit that first line out b/c o/w my comment won’t be taken seriously…)

That said: These are fair points you make. I can agree with that, no need for “copy cats” nor anything of the sort. Though again, I don’t think Sony should’ve shot it down. If it really was a rip off, just let it flop. That’s my whole point, and it seems you agree.